Amina Jawahir | CG | ||
Character Name | Alignment | ||
Sorcerer 1 , Sphere Wizard 1 | |||
Character Level | |||
Human | M | ||
Race | Size | ||
Nonbinary | 26 | ||
Gender | Age | ||
5'6" | 145lbs | ||
Height | Weight | ||
Black | Violet | ||
Hair | Eyes |
Lord Gillian | |
Player | |
Arshea | Osirion |
Deity | Homeland |
Impossible Bloodline | 0 (Slow) |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +1 | +0 | CON +1 | +0 | +0 | +0 |
Reflex | +2 | +0 | DEX +2 | +0 | +0 | +0 |
Will | +3 | +2 | WIS +0 | +0 | +1 | +0 |
+1 Will when within 30' of Indifferent or better animal
+1 Natural AC from Familiar
+4 Dodge AC/CMD vs Animals
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+2 | +0 | +2 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
12 | 10 | +0 | +0 | +2 | +0 | +0 |
Taldane(Common), Osiriani(Ethnic), Celestial(Intelligence), Draconic(Intelligence)
Spells Known:
Cantrips: Arcane Mark, Detect Magic, Disrupt Undead, Resistance
1st: Mage Armor, Crafter's Fortune
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +2 | (DEX) +2 | +0 | +0 | |
Bluff | +4 | (CHA) +4 | +0 | +0 | |
Climb | +0 | (STR) +0 | +0 | +0 | |
Diplomacy | +4 | (CHA) +4 | +0 | +0 | |
Disguise | +4 | (CHA) +4 | +0 | +0 | |
Escape Artist | +2 | (DEX) +2 | +0 | +0 | |
Fly | +2 | (DEX) +2 | +0 | +0 | |
Heal | +0 | (WIS) +0 | +0 | +0 | |
Intimidate | +4 | (CHA) +4 | +0 | +0 | |
Knowledge: Arcana | +6 | (INT) +2 | +1 | +3 | |
Knowledge: Dungeoneering | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Local | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Nature | +6 | (INT) +2 | +1 | +3 | |
Knowledge: Planes | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Religion | +6 | (INT) +2 | +1 | +3 | |
Perception | +0 | (WIS) +0 | +0 | +0 | |
Ride | +2 | (DEX) +2 | +0 | +0 | |
Sense Motive | +0 | (WIS) +0 | +0 | +0 | |
Spellcraft* | +7 | (INT) +2 | +1 | +4 | |
Stealth | +2 | (DEX) +2 | +0 | +0 | |
Survival | +0 | (WIS) +0 | +0 | +0 | |
Swim | +0 | (STR) +0 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +2 | (INT) +2 | +0 | +0 | |
Craft: Jewelry | +11 | (CHA) +4 | +1 | +6 | |
Craft: Clothing | +11 | (CHA) +4 | +1 | +6 | |
Craft: Alchemy | +11 | (CHA) +4 | +1 | +6 | |
Handle Animal* | +10 | (CHA) +4 | +1 | +5 | |
Knowledge: Engineering | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Geography | +6 | (INT) +2 | +1 | +3 | |
Knowledge: History | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Nobility | +2 | (INT) +2 | +0 | +0 | |
Perform: Oratory | +13 | (CHA) +4 | +1 | +8 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Antihero Bonus Feat: Skill Focus(Perform: Oratory)
Level 1 Feat: False Focus
Origin Talent(Level 1 Bonus): Quick on the Pickup(Potent) - +1 Skill Rank in addition to Non-Skill Rank FCB(Currently 2/5 Bonus Utility Talent)
Origin - Specialized Training: Skill Focus(Perform: Oratory)
Drawback Bonus Feat: Additional Traits(Resourceful, Snake Handler)
Bonus Feat(Replaces Scribe Scrolls): Focus Sphere(Creation)
Custom Origin Human
Build Points: 20+10(Custom Origin) - +4 Dex, +2 Con, +4 Int, +1 Wis, +8 Cha
Origin Talent: Skill Familiarity(Auxiliary/Utility) - Craft(Clothing/Jewelry)
Origin Talent: Overflowing Energies(Obvious Energies - Witchmarked to gain 1 max SP/4 levels)
Origin Talent: Skill Familiarity(Auxiliary) - Handle Animal, Craft(Alchemy)
Origin Talent: Defensive Training(Auxiliary) - +4 AC/CMD vs Animals
Essence Talent Variant: Partial Construction - Owing to the unstable nature of her magic, Shimmer's body is gradually transforming into magical amethyst from the inside out. While she's healed by effects that can repair objects or constructs, she is considered to be made of crystalline material for relevant effects.
Voices of Solid Things(Regional, Witchmarket) - Add Charisma instead of Intelligence to Craft.
Spark of Creation(Magic) - +1 to Craft and Spellcraft, 5% discount on magic crafting
Resourceful(Campaign) - Make 50% more progress when crafting magic items
Animal Friend(Race) - +1 Will when within 30' of indifferent animal, Handle Animal is a class skill
Finding Haleen(Campaign) - Gain +1 Skill Rank and Hit Point in addition to Favored Class Bonus.
Savant(Social) - Gain +2 bonus to Perform(Oratory), and it becomes a class skill
Mark of Slavery(Drawback) - Upon failing a skill check, -2 on all checks before end of turn, unless retrying check.
Anxious(Drawback) - Assumed to be whispering unless otherwise stated, speaks slowly, -2 Diplomacy
Overly Cautious(Major Drawback) - Always go last in initiative order
Casting Tradition :
Caster Level: 1
MSB: +1
MSD: 12
Concentration:+5
Tradition Name: Words of Creation
Magic Type: Arcane
Casting Ability Modifier: Charisma(+4)
Drawbacks:Catastrophic Failure, Emotional Casting, Consciousness Linked, Skilled Casting(Perform: Oratory), Unstable Storage, Substantial Magic
Boons: Overcharge
Sphere-Specific Drawbacks: Limited Nature(Purify Nature)
Spheres/Talents:
Sphere Name - Creation(Focus Sphere +1)
DC: 15
Talents: Create, Destroy, Repair, Expanded Materials(Nonharmful materials <= 5 Hardness, Ice, Glass, Stone - Flesh/Bone Excluded), Forge
Reference Tables: http://spheresofpower.wikidot.com/creation
Sphere Name - Nature(Focus Sphere +1, Specialization)
DC: 15
Package: Metal, Plants, Earth
Sphere Drawback: Limited Nature(Only receive one base package Geomancy, Bonus Talent: Purify Nature)
Reference Table: http://spheresofpower.wikidot.com/nature#toc4
Talents: Extra Package(Earth, Metal), Purify Nature
Basic Talents: Bury, Dust Storm, Tremor; Magnetize, Recover Ore, Reforge; Harvest
Spell Points: 6 (Charisma+1/level(Wizard)+1/level(Tradition))
While they can't properly be considered equipment, Shimmer wears a pair of stiletto boots with reinforced heels that function as an improvised Punch Dagger.
Bloodline - Impossible
Bloodline Arcana - Mind-Affecting Spells can affect Constructs, and Constructs are considered Living Creatures
Disorienting Touch - As a melee touch attack, may inflict vertigo. This inflicts Sickened condition for 1 round per Sorcerer level(minimum 1). Additional applications only increase the duration. 7/day
Sphere Specialization - Nature Sphere
Level 3 - Animal Companion - As per Druid of same level
Interacting with the natural world as much as possible, Shimmer travels with a pair of trained Ravens, a common Housecat, and a Falcon valet. She has a mule as a trained beast of burden.
Shimmer wears a Courtesan Outfit consisting of a thin linen drape, a black linen shawl, and a simple ivory-boned leather Corset worth ten gold. She accessorizes with a set of silver wire-framed Spectacles set with amethyst lenses - worth five gold - and a pair of steel-heeled Stiletto Boots made from gatorskin worth ten gold. She also has an assortment of body piercings likewise worth five gold in total. On her left wrist is an elaborate silver-and-amethyst bangle, modeled after one worn by Arshae - this is a Holy Symbol worth one hundred gold.
She possesses a Backpack that she rarely wears, which contains the bulk of her worldly belongings: a Grooming Kit, a Shaving Kit, and a Collapsible Bathtub.
Inside another Backpack is an Alchemist's Kit that contains everything needed to craft Alchemical Items, a Bedroll, a Mess Kit and Iron Pot, ten Torches, five days of Trail Rations, and a Waterskin. Attached to this backpack is a Belt Pouch containing Flint and Steel, Ink, an Inkpen, and eleven gold coins.
All of these containers are carried on the back of a Mule she trained herself and loaded with a Pack Saddle. Additionally, the mule's saddlepack contains tools for crafting Jewelry and Clothing.
200g
As an escaped slave, Shimmer is mostly alone in the world.
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.