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Amina Jawahir CG
Character Name Alignment
Sorcerer 1 , Sphere Wizard 1
Character Level
Human M
Race Size
Nonbinary 26
Gender Age
5'6" 145lbs
Height Weight
Black Violet
Hair Eyes
Lord Gillian
Player
Arshea Osirion
Deity Homeland
Impossible Bloodline 0 (Slow)
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
10 +0 N/A +0
Dex
Dexterity
14 +2 N/A +2
Con
Constitution
12 +1 N/A +1
Int
Intelligence
14 +2 N/A +2
Wis
Wisdom
11 +0 N/A +0
Cha
Charisma
18 +4 N/A +4
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
7
0
0
Initiative
Dex
Modifier
+2
+2
+0
BAB
+0
ARMOUR CLASS
Total AC
Armour
Shield
Dex
13
+0
+0
+2
Size
Natural
Deflection
Misc
+0
+1
+0
+0
Touch
13
Flat Footed
11
Flat Footed + Touch
11
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +1 +0 CON +1 +0 +0 +0
Reflex +2 +0 DEX +2 +0 +0 +0
Will +3 +2 WIS +0 +0 +1 +0
Saving Throw Notes

+1 Will when within 30' of Indifferent or better animal
+1 Natural AC from Familiar
+4 Dodge AC/CMD vs Animals

Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+2 +0 +2 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
12 10 +0 +0 +2 +0 +0
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
30ft
-
-
-
-
-
Languages

Taldane(Common), Osiriani(Ethnic), Celestial(Intelligence), Draconic(Intelligence)

SPELLS
Level
0
1
2
3
4
5
6
7
8
9
Known
4
2
0
0
0
0
0
0
0
0
Per Day
4
1
1
1
0
0
0
0
0
0
DC
15
16
17
18
19
20
21
22
23
Spell List

Spells Known:
Cantrips: Arcane Mark, Detect Magic, Disrupt Undead, Resistance
1st: Mage Armor, Crafter's Fortune

Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +2 (DEX)  +2 +0 +0
Bluff +4 (CHA)  +4 +0 +0
  Climb +0 (STR)  +0 +0 +0
  Diplomacy +4 (CHA)  +4 +0 +0
  Disguise +4 (CHA)  +4 +0 +0
  Escape Artist +2 (DEX)  +2 +0 +0
Fly +2 (DEX)  +2 +0 +0
  Heal +0 (WIS)  +0 +0 +0
Intimidate +4 (CHA)  +4 +0 +0
Knowledge: Arcana +6 (INT)  +2 +1 +3
Knowledge: Dungeoneering +2 (INT)  +2 +0 +0
Knowledge: Local +2 (INT)  +2 +0 +0
Knowledge: Nature +6 (INT)  +2 +1 +3
Knowledge: Planes +2 (INT)  +2 +0 +0
Knowledge: Religion +6 (INT)  +2 +1 +3
  Perception +0 (WIS)  +0 +0 +0
  Ride +2 (DEX)  +2 +0 +0
  Sense Motive +0 (WIS)  +0 +0 +0
Spellcraft* +7 (INT)  +2 +1 +4
  Stealth +2 (DEX)  +2 +0 +0
  Survival +0 (WIS)  +0 +0 +0
  Swim +0 (STR)  +0 +0 +0
Background Skills
CS Skill Total AB Mod Ranks Misc
Appraise +2 (INT)  +2 +0 +0
Craft: Jewelry +11 (CHA)  +4 +1 +6
Craft: Clothing +11 (CHA)  +4 +1 +6
Craft: Alchemy +11 (CHA)  +4 +1 +6
Handle Animal* +10 (CHA)  +4 +1 +5
Knowledge: Engineering +2 (INT)  +2 +0 +0
Knowledge: Geography +6 (INT)  +2 +1 +3
Knowledge: History +2 (INT)  +2 +0 +0
Knowledge: Nobility +2 (INT)  +2 +0 +0
Perform: Oratory +13 (CHA)  +4 +1 +8
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Skill Notes
Failing a skill check imposes a -2 to all other skills until the end of her turn.
Skill Ranks: 2+2+Int/level+2 Background+2 Setting
Feats

Antihero Bonus Feat: Skill Focus(Perform: Oratory)
Level 1 Feat: False Focus
Origin Talent(Level 1 Bonus): Quick on the Pickup(Potent) - +1 Skill Rank in addition to Non-Skill Rank FCB(Currently 2/5 Bonus Utility Talent)
Origin - Specialized Training: Skill Focus(Perform: Oratory)
Drawback Bonus Feat: Additional Traits(Resourceful, Snake Handler)
Bonus Feat(Replaces Scribe Scrolls): Focus Sphere(Creation)

Special Abilities

Custom Origin Human
Build Points: 20+10(Custom Origin) - +4 Dex, +2 Con, +4 Int, +1 Wis, +8 Cha
Origin Talent: Skill Familiarity(Auxiliary/Utility) - Craft(Clothing/Jewelry)
Origin Talent: Overflowing Energies(Obvious Energies - Witchmarked to gain 1 max SP/4 levels)
Origin Talent: Skill Familiarity(Auxiliary) - Handle Animal, Craft(Alchemy)
Origin Talent: Defensive Training(Auxiliary) - +4 AC/CMD vs Animals
Essence Talent Variant: Partial Construction - Owing to the unstable nature of her magic, Shimmer's body is gradually transforming into magical amethyst from the inside out. While she's healed by effects that can repair objects or constructs, she is considered to be made of crystalline material for relevant effects.

Traits

Voices of Solid Things(Regional, Witchmarket) - Add Charisma instead of Intelligence to Craft.
Spark of Creation(Magic) - +1 to Craft and Spellcraft, 5% discount on magic crafting
Resourceful(Campaign) - Make 50% more progress when crafting magic items
Animal Friend(Race) - +1 Will when within 30' of indifferent animal, Handle Animal is a class skill
Finding Haleen(Campaign) - Gain +1 Skill Rank and Hit Point in addition to Favored Class Bonus.
Savant(Social) - Gain +2 bonus to Perform(Oratory), and it becomes a class skill
Mark of Slavery(Drawback) - Upon failing a skill check, -2 on all checks before end of turn, unless retrying check.
Anxious(Drawback) - Assumed to be whispering unless otherwise stated, speaks slowly, -2 Diplomacy
Overly Cautious(Major Drawback) - Always go last in initiative order

Sphere Abilities

Casting Tradition :
Caster Level: 1
MSB: +1
MSD: 12
Concentration:+5
Tradition Name: Words of Creation
Magic Type: Arcane
Casting Ability Modifier: Charisma(+4)
Drawbacks:Catastrophic Failure, Emotional Casting, Consciousness Linked, Skilled Casting(Perform: Oratory), Unstable Storage, Substantial Magic
Boons: Overcharge
Sphere-Specific Drawbacks: Limited Nature(Purify Nature)

Spheres/Talents:
Sphere Name - Creation(Focus Sphere +1)
DC: 15
Talents: Create, Destroy, Repair, Expanded Materials(Nonharmful materials <= 5 Hardness, Ice, Glass, Stone - Flesh/Bone Excluded), Forge
Reference Tables: http://spheresofpower.wikidot.com/creation

Sphere Name - Nature(Focus Sphere +1, Specialization)
DC: 15
Package: Metal, Plants, Earth
Sphere Drawback: Limited Nature(Only receive one base package Geomancy, Bonus Talent: Purify Nature)
Reference Table: http://spheresofpower.wikidot.com/nature#toc4
Talents: Extra Package(Earth, Metal), Purify Nature
Basic Talents: Bury, Dust Storm, Tremor; Magnetize, Recover Ore, Reforge; Harvest

Spell Points: 6 (Charisma+1/level(Wizard)+1/level(Tradition))

Arms & Equipment

While they can't properly be considered equipment, Shimmer wears a pair of stiletto boots with reinforced heels that function as an improvised Punch Dagger.

Class Features

Bloodline - Impossible
Bloodline Arcana - Mind-Affecting Spells can affect Constructs, and Constructs are considered Living Creatures
Disorienting Touch - As a melee touch attack, may inflict vertigo. This inflicts Sickened condition for 1 round per Sorcerer level(minimum 1). Additional applications only increase the duration. 7/day

Sphere Specialization - Nature Sphere
Level 3 - Animal Companion - As per Druid of same level

Creatures & Mounts

Interacting with the natural world as much as possible, Shimmer travels with a pair of trained Ravens, a common Housecat, and a Falcon valet. She has a mule as a trained beast of burden.

Possessions & Property

Shimmer wears a Courtesan Outfit consisting of a thin linen drape, a black linen shawl, and a simple ivory-boned leather Corset worth ten gold. She accessorizes with a set of silver wire-framed Spectacles set with amethyst lenses - worth five gold - and a pair of steel-heeled Stiletto Boots made from gatorskin worth ten gold. She also has an assortment of body piercings likewise worth five gold in total. On her left wrist is an elaborate silver-and-amethyst bangle, modeled after one worn by Arshae - this is a Holy Symbol worth one hundred gold.

She possesses a Backpack that she rarely wears, which contains the bulk of her worldly belongings: a Grooming Kit, a Shaving Kit, and a Collapsible Bathtub.
Inside another Backpack is an Alchemist's Kit that contains everything needed to craft Alchemical Items, a Bedroll, a Mess Kit and Iron Pot, ten Torches, five days of Trail Rations, and a Waterskin. Attached to this backpack is a Belt Pouch containing Flint and Steel, Ink, an Inkpen, and eleven gold coins.
All of these containers are carried on the back of a Mule she trained herself and loaded with a Pack Saddle. Additionally, the mule's saddlepack contains tools for crafting Jewelry and Clothing.
200g

Allies, Companions & Retinue

As an escaped slave, Shimmer is mostly alone in the world.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Lord Gillian.

System

Pathfinder 1e

Statblock Type

Character Sheet

Link/Embed