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Excal-heim

High Magus Qairon CR: 6

Medium humanoid(orq),
Armor Class: 11 cloth
Hit Points: 68 8d8+32
Speed: 30 ft

STR

16 +3

DEX

10 +0

CON

18 +4

INT

20 +5

WIS

14 +2

CHA

14 +2

Skills: Intimidation +5, Nature +8, Perception +5
Damage Resistances: cold, fire, lightning, poison
Senses: Passive Perception 15
Languages: Celestial, Common, and Orquillan
Challenge Rating: 6 ( 2,300 XP)
Proficiency Bonus: +3

Relentless Endurance. When reduced to 0 hit points, they drops to 1 hit point instead (but can't do this again until they finish a long rest).
Blood Rush. When the orq kills an enemy that can bleed, it gains 3 temp HP (but can't do this again until they finish a long rest).
Death Throes. When Qairon is reduced to 0 HP, its flesh immediately shrivel away and its bones explode. Each creature within 10 feet of it must succeed on a DC 10 Dexterity saving throw or take 9 2d8 force damage.

Actions

+2 Stone Greataxe. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 1d12+4 slashing damage. Siege Weapon, Two-handed, Spellcatalyst
Frostspark Wave. Qairon slams the greataxe onto the ground, releasing a wave of freezing cold lightning. Each creature in that area must make a DC 17 Dexterity saving throw, taking 4 1d8 cold + 4 1d8 lightning damage on a failed save, or half as much on a successful one.
Spellcasting. Qairon casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 17):
3/day each: Beyblade, enlarge/reduce, invisibility, and stinking cloud
2/day each: Burning Soul, Creeping Rot, and Karmic Judgment

Items: +1 Stone Greataxe, Crown of Conquest, Book of Spells(Beyblade, Burning Soul, Creeping Rot, enlarge/reduce, Karmic Judgment, invisibility, and stinking cloud)

Created by

stormgate_dnd.

Statblock Type

Monster

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