When you need a chair for your next game at the House of Thrones, here’s how you make that happen.
Artificial Life is an umbrella term in the Clarkwoods Literary Universe, used to describe any synthetic sapient being—regardless of the specific magic or technology used to create said being.
A powerful magical weapon, handed down from warrior to warrior, which can rewrite reality with just one slice of its blade.
The EdenNet (or The EN) is the worldwide system of interconnected computer networks in Eden. And yet, though the creators of the technology call it “a ubiquitous information superhighway,” access to the EN is anything but universal.
A media library purported to include every song, film, TV show, and book ever created—from every iteration of reality.
Only a word processor powered by hellfire itself can produce documents strong enough to withstand the rebirth of the universe.
A process, shrouded in mystery, by which non-sapient animals are elevated to a higher state of consciousness and made all anthropomorphic and stuff.
Glass Caskets in Eden are cryonic pods used for the preservation of sapient beings suffering from terminal illnesses, a task undertaken in the hope that a cure for said illnesses will one day be found.
Famous for the sound it makes during battle, an unsettling snicker-snack, Kester’s Blade is the deadliest sword in Eden.
Longterm Amicus Memory Preservation (L.A.M.P.) is a magical technology within the Clarkwoods Literary Universe which prevents the continued decay of an amicus imaginarium which would otherwise be forgotten.
The Nutcracker’s Saber was used by Vladimir I, during the Second Age conquest of Motherland, to command an army of obedient wooden soldiers.
The Oragas Ríxfíg (Moldése for Soul Cage) is a powerful magical artifact which tethers the kíndallan necromancer Stagnekad to the land of Eden
Pan’s Dagger is the preferred weapon of Peter Pan, the ageless national hero of Neverland.
Dwarven ingenuity and kíndallan DNA make for a fantastic new assistive technology.
Phina’s Flames are a portable magical alternative to flashlights and other hand-held lamps powered by electricity.
Self-Propelled Inventory Transfer (S.P.I.T.) is a dwarven technology developed during the Second Interregnum to make the dream of overnight shipping across Eden a reality.
The Spaniard’s Katana is one of the fabled Seven Swords of Wonderland. Brought to Eden by Hamish I at the start of the Second Age, it is the most beloved blade in The Highlands.
Stone Skin was a form of lightweight armor which rendered the wearer impervious to most physical attacks. Sadly, the recipe was a closely guarded state secret and is now lost to history.
The legendary weapon of elven warrior monks is a staff fed by the waters of the River Without End.
The Sword of the River is a powerful magical weapon which can only be pulled from its stone prison by the worthiest of monarchs.
Tëjk ës Fjafü (Thünard for Flame of the East), also called Dyrnwyn (Welsh for White Hilt) and Vredens Sverd (Danish for Sword of Wrath), is the magical sword wielded by the keeper of the Gate of Eden.
A technology developed by Winkie artisans to keep the kindest souls alive forever.
Vaters Fluch, the national weapon of Fatherland, is a magical and menacing-looking short sword. In the War of the False Kings in 142, the weapon was wielded by Sadie Winters.
A Witch’s Broomstick is a popular tool for channeling magical energy. Though wands, staves, umbrellas, and pitchforks may be used for the same purpose, broomsticks are favored for long-distance travel.